Every world. Every season.

Explore the complete 50-world campaign catalogue across 10 seasons, including all premium seasons. Progression requirements still apply.

The first 25 worlds (seasons 1–5) are free. Unlock 25 more worlds with the seasons 6–10 bundle for US$29.99. One-time purchase. No subscription. Local prices are set by the App Store and Google Play. Check the final price in your store before purchasing. Campaign progression requirements still apply. Access in internal beta builds may differ.

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WILD HARVEST

Included season

Apple Valley

Rotten Corp has blocked the village road. Break through its first outpost.

Juice Factory

The harvest road ends at a guarded loading dock. Clear the entrance.

Rotten Desert

The ruined arches block the desert route. Clear them without losing the cargo.

Sugar City

Race through the sugar streets to reach the city's delivery network.

Frozen Orchard

Bring both supply crates across the first ice to support the winter crossing.

ANCIENT ROOTS

Included season

The Great Tree

Climb into the Great Tree to find where its signal has broken.

Glowroot Marsh

Carry the seed raft through the marsh without flooding the protected garden.

Stormpeak

Carry the fruit through the wind corridor to the mountain dock.

Moonlit Grove

Gather the seed lights without waking the grove's searchlights.

Root Archive

Follow the root trail to the archive's rotating galleries.

RIVER RIBBONS

Included season

Waterwheel Bend

Begin restoring the garden waterways at the upper lock.

REED HARBOR

Carry the village supplies across the ferry before the harbor inspection.

LANTERN CANAL

Restore the lantern circuit so the night caravan can find the bridge.

CLIFF AQUEDUCT

The canal ends at a broken waterway. Repair the crossing to reach the distributor.

STORM ESTUARY

The aqueduct meets the sea. Guide the boat through the two lock chambers.

RUST AND STEAM

Included season

SPROCKET YARD

The workshop drive has slipped. Reconnect four clutches to restart the spare-parts line.

GLASSWORKS

The glassworks has gone dark. Turn the prisms and mirrors to light the sun and moon receivers.

MAGNOLIA DEPOT

The glassworks railway reaches a station in bloom. Set the switches and guide the cart to the middle platform.

COOLING TOWERS

Restore the cooling loop so the workshops can use their machines again.

CLOCKWORK CITADEL

Repeat the bell signals to open the clock galleries.

SKY ORCHARDS

Included season

WINDMILL RIDGE

Fly through the ridge gates and land beside the windmills.

KITE TERRACES

Repair the lower walkways so the kite makers can carry their frames uphill.

CLOUD DOCKS

The supply balloon is waiting at the first quay. Balance its changing load and bring the final crate safely to the far dock.

THUNDER GARDEN

Restore the two main signals to open the storm garden.

SKY LIGHTHOUSE

The storm has passed. Ride the last updraft to the lighthouse entrance.

MIDNIGHT CARNIVAL

Premium season

PAPER FAIR

The fair's poster has slipped apart. Put the picture together so visitors can find the entrance.

MIRROR PAVILION

Split one beam between all three real receivers. Keep it away from the dark fault sockets, then open the passage.

FIREFLY PARADE

Hit the matching drum when a light ring reaches its target. Complete all six phrases.

MUSIC ROUNDABOUT

The orchestra has lost its beat. Help the flutes and drums play together.

MIDNIGHT RING

Fly through four large rings and land behind the stands. Three ribbon rings are optional.

UNDER THE ROOTS

Premium season

QUARTZ CAVES

Light three quartz plates and open the passage.

MUSHROOM VAULT

The upper nursery has lost its path. Climb the living caps to reach the cargo lift.

ECHO GORGE

Play the call and its echo. Hit at least 30 of the 40 notes.

AMBER MINE

Deliver heavy amber on the upper rail, then return.

ROOT SANCTUM

The dry hall needs sap before its root doors can move.

ORCHARD COAST

Premium season

SALT ORCHARD

Collect both baskets and reach the exit across the slippery salt crust.

CORAL QUAY

Drain the tide basins, transfer the raft, then lower it to the dock.

TIDAL GARDENS

The garden's three channels have lost their return path.

SHIPYARD LAGOON

Fit the deck and brace it with ropes. Test both wind directions, then take the real load across.

PEARL FORT

Light three fortress receivers without powering a dark fault socket.

FIELDS OF PLENTY

Premium season

SUNFLOWER MEADOW

The flower mirrors have lost the sun. Restore their three main paths.

MAIZE MAZE

Collect three route keys and reach the northern gate.

PUMPKIN HOLLOWS

Balance the pumpkin load through four changing timber frames.

BEE TERRACES

The hive stores are mixed. Put each pollen basket in its proper tray to clear the first terrace.

HARVEST SILO

Deliver the grain load to the eastern dock, then return west.

BLOOM REPUBLIC

Premium season

PETAL VILLAGE

Restore the flower sign around its fixed brass pin.

POLLEN FIELDS

Open the outer field balcony while the pollen patrol passes below.

GLASS CONSERVATORY

Match the two water levels, transfer the seed tray, then raise it to the upper terrace.

VINE THEATER

Play the forty-eight beats, leaving every written rest silent.

BLOOM PALACE

The palace gates are sealed. Reconnect their light paths to enter the gardens.

Good to know

Explore all 50 Wild Apples worlds and 350 campaign challenges across 10 seasons. The first 25 worlds are free; the seasons 6–10 bundle opens 25 more.

How many worlds and seasons are there?

Explore the complete 50-world campaign catalogue across 10 seasons, including all premium seasons. Progression requirements still apply.

Which worlds are free and which are paid?

The first 25 worlds (seasons 1–5) are free. Unlock 25 more worlds with the seasons 6–10 bundle for US$29.99. One-time purchase. No subscription. Local prices are set by the App Store and Google Play. Check the final price in your store before purchasing. Campaign progression requirements still apply.

Your next adventure is growing.

Open the official store page for your device to check availability, version and download details.

Version 1.0 (140)50 worlds. 10 seasons. 350 campaign challenges. Explore a library of 21 mini-game categories and 300 authored challenges.

The first 25 worlds (seasons 1–5) are free.

Unlock 25 more worlds with the seasons 6–10 bundle for US$29.99.

One-time purchase. No subscription.

Local prices are set by the App Store and Google Play. Check the final price in your store before purchasing.

The permanent seasons 6–10 bundle also opens the full mini-game library. It covers these five seasons, not future expansions.

Use the official stores below for availability on your device.

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